﻿/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */
using System;

namespace Gk3dEngine
{
    public class Vector3
    {
        public float _x;
        public float _y;
        public float _z;

        public float X
        {
            get { return _x; }
        }
        public float Y
        {
            get { return _y; }
        }
        public float Z
        {
            get { return _z; }
        }

         public Vector3(float x,float y,float z)
         {
             _x = x;
             _y = y;
             _z = z;
         }
    }
}
